Comps/Fu5/3D
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Faking Global Illumination
GI_sampledColorsV2- This one shows you how to fake Global Illumination in Fusion5.
- The Comp is based on collaboration of Pavle Milićević and Attila Sziklai who perfected this comp and introduced HDRI/IBL lighting.
- See the individual tool comments for further information.
- The original thread on PigsFly can be found here: http://www.pigsfly.com/forums/index.php?showtopic=5286
3D Projection "London Secrets"
SE_projection_street- This one shows you how to transform a flat photograph first into a nightshot
and then into a 3DScene, using projection mapping.
- You want to know how this works?
- Click here to watch a small, medium or large tutorial for this comp.
Second Man's TimeWasters(tm) in 3D!
THE EYEON WALKCYCLE
SeM_WalkCycle_03_002- Just because I wondered whether this would be easy to do. And in fact, surprisingly enough it was!
With not a little pleasure I am happy to introduce you to what is probably the first 3D walk cycle ever created in a compositing application. It sure as hell is the first one to feature on VFXPedia. Also see how fast your machine is by turning on that second Duplicate3D! :)
THE EYEON WALKCYCLE II
SeM_WalkCycle_03_002- I could not resist taking it that little bit further... :)
It's not the fastest comp ever, so you can find a rendered .mov here: [1]</b>
Aftermath - Destruction shot
Aftermath_public_version_5.1(7mb)- This was a shot i made for IBC 2007 to showcase some of fusion's 3d capabilities and particle systems, i also hade the opportunity to showcase it at Eyeon's world tour in London 2007. As requested; here's the public version. The only thing missing from the original shot is the use of reelsmart's motionblur plugin,a custom grain macro and some minor variations here and there, but you'll get the picture. And i've added comments on some of the nodes; hopefully someone'll find this usefull.
-theodor groeneboom / theotheo (theo{at}euqahuba.com)
Click here to see a finished quicktime : [2]
Buzzing flies
ModifedFlies9.comp (28KB)- This is a bit modified version of the comp Sander posted on Stu's blog. It's just a bunch of 3D flies flapping wings and wandering about, with a rather shallow DOF. Renders not so badly on recent hardware. --Chad
Early Solar System
- This comp is a scene of a longer animation, created on behalf of the German Executive LHC Outreach Group for an exhibition display. The full animation, called Particle Masses can be watched on the Tricklabor website.
Budget considerations ruled out the creation of fully fledged 3D scenes so I opted for a style of animated illustrations and tried to put Fusion's 3D capabilities to good use.
This scene is 100% Fusion. It uses the great lenzWHORE macro by Theodor Groeneboom. Only the ReelSmart Motion Blur plugin is missing from the original flow. I also added notes and gave all the nodes meaningful names.
The comp was made public for educational purposes. I hope someone will learn from it and be inspired.
Directional Constrain
- An example of creating 3D-directional constrain in Fusion. All the calculations are made in the ImagePlane3D1, 3D Controls tab. To use different camera, connect its position to the CamX, CamY and CamZ parameters.
This comp also shows a way of optimizing long expressions by means of intermediate calculations in user controls.
Thanks to Roman Fedotov for help in math. --Gringo








